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THE VISION INC.

WebGL Water

WebGL Water

Using WebGL technology, which enables 3DCG rendering on a Web browser, I simulated the waves on water surface and the convergence of light transmitted through it (caustics).

The real-time (60FPS) processing to simulate the motion and caustics of the waves on the water's surface was achieved with the GLSL (OpenGL Shading Language) shader language, which runs at high speed on the GPU.